        /** Creates a Dialog box that freezes the GUI while attempting to 
        *   connect to a remote game. */
        void createFreezeFrame() {
        	FreezeFrame = new Dialog(this, "Attempting to connect...", true);
            FreezeFrame.setAlwaysOnTop(true);
            FreezeFrame.setSize(new Dimension(200, 50));
            FreezeFrame.setResizable(false);
            FreezeFrame.setVisible(true);
        }
        
        /** Unfreezes the GUI after trying to connect to a remote opponent. */
        void killFreezeFrame() {
            while (true) {
                if (FreezeFrame != null)
                    break;
            }
            
            FreezeFrame.setVisible(false);
            FreezeFrame.dispose();
            FreezeFrame = null;
        }
